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use std::collections::BTreeSet;
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use crate::params::*;
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pub enum NodeType {
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DiscreteStatesContinousTime(DiscreteStatesContinousTimeParams)
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}
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pub struct Node {
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pub params: NodeType,
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pub label: String
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}
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impl Node {
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pub fn init(params: NodeType, label: String) -> Node {
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Node{
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params: params,
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label:label
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}
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}
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pub fn reset_params(&mut self) {
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match &mut self.params {
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NodeType::DiscreteStatesContinousTime(params) => {params.reset_params();}
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}
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}
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pub fn get_params(&self) -> &NodeType {
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&self.params
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}
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pub fn get_reserved_space_as_parent(&self) -> usize {
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match &self.params {
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NodeType::DiscreteStatesContinousTime(params) => params.get_reserved_space_as_parent()
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}
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}
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pub fn state_to_index(&self,state: &StateType) -> usize{
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match &self.params {
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NodeType::DiscreteStatesContinousTime(params) => params.state_to_index(state)
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}
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}
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pub fn get_random_residence_time(&self, state: usize, u:usize) -> Result<f64, ParamsError> {
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match &self.params {
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NodeType::DiscreteStatesContinousTime(params) => params.get_random_residence_time(state, u)
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}
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}
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pub fn get_random_state_uniform(&self) -> StateType {
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match &self.params {
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NodeType::DiscreteStatesContinousTime(params) => params.get_random_state_uniform()
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}
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}
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pub fn get_random_state(&self, state: usize, u:usize) -> Result<StateType, ParamsError>{
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match &self.params {
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NodeType::DiscreteStatesContinousTime(params) => params.get_random_state(state, u)
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}
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}
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}
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impl PartialEq for Node {
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fn eq(&self, other: &Node) -> bool{
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self.label == other.label
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}
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}
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