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160 lines
4.2 KiB
160 lines
4.2 KiB
#################################
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# Backend
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#################################
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backend = "glx";
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# backend = "glx";
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# glx-no-stencil = true;
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# glx-copy-from-front = false;
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# GLX backend: Use MESA_copy_sub_buffer to do partial screen update.
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# glx-use-copysubbuffermesa = true;
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# GLX backend: Avoid rebinding pixmap on window damage.
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# glx-no-rebind-pixmap = true;
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# GLX backend: GLX buffer swap method we assume.
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# Could be undefined (0), copy (1), exchange (2), 3-6, or buffer-age (-1).
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# glx-swap-method = "undefined";
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#################################
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# Shadows
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#################################
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shadow = true;
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no-dnd-shadow = true;
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no-dock-shadow = true;
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clear-shadow = true;
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shadow-radius = 6;
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shadow-offset-x = -1;
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shadow-offset-y = -1;
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shadow-opacity = 0.3;
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# Change shadows color
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# shadow-red = 0.1;
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# shadow-green = 0.4;
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# shadow-blue = 0.4;
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shadow-exclude = [
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"! name~=''",
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"name = 'Notification'",
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"name = 'Plank'",
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"name = 'Docky'",
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"name = 'Kupfer'",
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"name = 'xfce4-notifyd'",
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"name *= 'VLC'",
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"name *= 'compton'",
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"name *= 'Chromium'",
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"name *= 'Chrome'",
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"class_g = 'Conky'",
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"class_g = 'Kupfer'",
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"class_g = 'Synapse'",
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"class_g ?= 'Notify-osd'",
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"class_g ?= 'Cairo-dock'",
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"class_g ?= 'Xfce4-notifyd'",
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"class_g ?= 'Xfce4-power-manager'",
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"_GTK_FRAME_EXTENTS@:c"
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];
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shadow-ignore-shaped = false;
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#################################
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# Opacity
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#################################
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menu-opacity = 1;
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inactive-opacity = 1;
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active-opacity = 1;
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frame-opacity = 1;
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inactive-opacity-override = false;
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alpha-step = 0.06;
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# Dim inactive windows. (0.0 - 1.0)
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# inactive-dim = 0.2;
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# Do not let dimness adjust based on window opacity
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# inactive-dim-fixed = true;
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# Blur background of transparent windows
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# blur-background = true;
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# Blur background of opaque windows with transparent frames as well
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# blur-background-frame = true;
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# Do not let blur radius adjust based on window opacity
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blur-background-fixed = false;
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blur-background-exclude = [
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"window_type = 'dock'",
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"window_type = 'desktop'"
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];
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opacity-rule = [
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"90:class_g = 'URxvt' && !_NET_WM_STATE@:32a",
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"0:_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
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];
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# Note:
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# - Using xrender, opacity needs to be configured into ~/.Xresources, too.
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# - Using glx, opacity will work getting the values from opacity-rule,
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# however it causes a lot of lag into some terminals (urxvt and xterm).
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#################################
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# Fading
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#################################
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fading = true;
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fade-delta = 4;
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fade-in-step = 0.03;
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fade-out-step = 0.03;
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no-fading-openclose = false;
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fade-exclude = [ ];
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#################################
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# Other
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#################################
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mark-wmwin-focused = true;
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mark-ovredir-focused = true;
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use-ewmh-active-win = true;
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detect-rounded-corners = true;
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detect-client-opacity = true;
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refresh-rate = 0;
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# VSync
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# -----
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# none : No VSync
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# drm : VSync with DRM_IOCTL_WAIT_VBLANK. May only work on some drivers.
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# opengl : Try to VSync with SGI_video_sync OpenGL extension. Only work on some drivers.
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# opengl-oml : Try to VSync with OML_sync_control OpenGL extension. Only work on some drivers.
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# opengl-swc : Try to VSync with SGI_swap_control OpenGL extension. Only work on some drivers.
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# Works only with GLX backend. Known to be most effective on many drivers.
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# Does not actually control paint timing, only buffer swap is affected, so it doesn’t
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# have the effect of --sw-opti unlike other methods. Experimental.
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# opengl-mswc : Try to VSync with MESA_swap_control OpenGL extension.
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# Basically the same as opengl-swc above, except the extension we use.
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vsync = "opengl-mswc";
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dbe = false;
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paint-on-overlay = true;
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sw-opti = true;
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unredir-if-possible = true;
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focus-exclude = [ ];
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detect-transient = true;
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detect-client-leader = true;
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#################################
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# Window type settings
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#################################
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wintypes:
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{
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tooltip =
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{
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fade = true;
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shadow = false;
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opacity = 0.85;
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focus = true;
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};
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};
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# For more information about the settings, see /etc/xdg/compton.conf
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